![]() Since Detect Thoughts is a 2nd-level spell with a similar ability to Zone of Truth, it can easily replace it. Disadvantages – Zone of Truth Easily Replaced Note: Spells like Bestow Curse decrease a creature’s saving roll, which lowers the chances of a creature successfully rolling a save even more. Charisma is, therefore, a weak point with the potential to be exploited. Martial types will have higher DEX or STR, while spellcasters will have WIS or INT. Since most creatures in the Monster Manual are there for combat, their stats will reflect that. Most creatures in D&D don’t have high Charisma. You will also need to worry about the price, but since you don’t need materials, you can just cast it using the other components. You will have to find a merchant, a trading Wizard, or get to a town with the necessary shop. In most cases, you can’t find rarer materials in the wilderness. Material components can be tricky to find or expensive. Having a spell with good utility or control at a low level will come in handy. Zone of Truth is a 2nd-level spell, meaning full casters can use it at level 3. It is also quickly out scaled by higher-level spells with better statistics. It has its situational uses, but even those are few and far between. Zone of Truth isn’t useless, but it isn’t good, either. The Order Domain (Cleric) can use this spell at level 3, while the Oath of Devotion and Oath of the Crown (both Paladin) can use it at level 5. Subclasses like the Order Domain (Cleric), Oath of Devotion (Paladin), and Oath of the Crown (Paladin). The Bard and Cleric can use this spell at level 3, while the Paladin can use it at level 5 (they unlock 2nd-level spell slots). Traditional classes, like the Bard, Cleric, and Paladin, can use this spell. ![]() Such creatures can be evasive in their answers as long as they remain within the truth’s boundaries. Avoiding LiesĪn affected creature will be aware of the spell and can thus avoid answering certain questions to which it would typically respond with a lie. You will know whether each creature succeeds or fails on its saving throw. On a failed save, a creature cannot speak a deliberate lie while in the radius. Until the spell ends, creatures that enter the spell’s area for the very first time on a turn or start their turn must make a Charisma saving roll. You can create a magical zone guarding against deception in a 15-foot-radius sphere centered on the point of your choice within range. When or How Should I Use Zone of Truth?.
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